State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Vikings Games Performance in Bulgaria, Q3 2022

Explore the performance trends of the top 5 Vikings games in Bulgaria during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Vikings Games Performance in Bulgaria, Q3 2022

During the third quarter of 2022, the top 5 Vikings-themed games in Bulgaria showcased varied performance in terms of downloads, revenue, and active user metrics. This analysis provides a detailed overview based on data from Sensor Tower.

Vikings: War of Clans demonstrated a stable performance throughout the quarter. Weekly revenue fluctuated, peaking at approximately $595 in late June and maintaining a range between $326 and $500 for most of the quarter. Weekly downloads saw a slight upward trend, reaching 144 in mid-September before settling at 118 by the end of the quarter. The game's weekly active users increased steadily from 217 in late June to 300 in mid-September, ending the quarter at 277.

Vikingard experienced a significant decline in weekly revenue, starting at $489 in late June and dropping to $47 by the end of September. Weekly downloads were more volatile, with a peak of 438 in the last week of September following a low of 189 earlier in the month. The game saw a rise in weekly active users, culminating at 445 in the final week of September after fluctuating throughout the quarter.

Lucky Buddies had a dynamic quarter with notable changes in all metrics. Weekly revenue started at $274 in late June, dipped to $143 in late August, and ended at $218 in the last week of September. Downloads fluctuated significantly, peaking at 936 in late August and then settling at 356 by the end of the quarter. The game's active users also showed a variable trend, starting at 424 in late June, peaking at 773 in late August, and concluding at 402 in late September.

Frostborn: Coop Survival saw a steady performance with modest fluctuations. Weekly revenue peaked at $400 in early July but generally hovered around $70 to $123 for the rest of the quarter. Downloads showed a minor increase, reaching a high of 40 in early August and settling at 24 by the end of September. Active users remained relatively stable, starting at 138 in late June and ending at 131 in late September.

Bad North: Jotunn Edition had minimal activity in terms of revenue and downloads. The game's revenue peaked at $21 in mid-August but was negligible for most of the quarter. There were no recorded downloads throughout the period.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022